OFFSET BASE POINT BLANK GARENA 03 SEPTEMBER 2016

OFFSET BASE POINT BLANK GARENA 03 SEPTEMBER 2016

/*•••••••••> Created Logger By Muhammad Sadam S <•••••••••*/
/*~~~~~~~~~~~~~~~~~~~> Result Base <~~~~~~~~~~~~~~~~~~~~~~*/
#define Result BasePlayer            0x9826D4
#define Result BasePlayer2            0xD826D4
#define Result BaseHealth            0x9826A0
#define Result BaseHealth2            0xD826A0
#define Result BaseAmmo                0x98269C
#define Result BaseAmmo2                0xD8269C
#define Result BaseMove                0x9826AC
#define Result BaseMove2                0xD826AC
#define Result BaseIdle                0x9826CC
#define Result BaseIdle2                0xD826CC
#define Result BaseWinMode            0x981F40
#define Result BaseWinMode2            0xD81F40
#define Result Minimize                 0x981F40
#define Result Minimize2                0xD81F40
#define Result StringBuffer             0x130
#define Result Message                  0x0
#define Result MsgBox                   0xFFFFFFA0
#define Result Framework                0xD82690
#define Result NightVision              0x0
/*~~~~~~~~~~~~~~~~~~~~> Result AIM <~~~~~~~~~~~~~~~~~~~~~~*/
#define OFS_AIMBullet                0x9B1A90
#define OFS_AIMLockX                0x9B1318
#define OFS_AIMLockY                0x9B10E8
#define OFS_AutoShoot                0x9B153C
#define Result GetButton                0xDB1918
/*~~~~~~~~~~~~~~~> Result Special Killer <~~~~~~~~~~~~~~~~*/
#define OFS_GameEvent                0x580B30
#define OFS_CamPosition                0x808F40
#define OFS_DoLineCollision            0x608600
#define OFS_FakeReplace                0x56C090
#define OFS_LongKnife                0x60F17D
/*~~~~~~~~~~~~~~~~~~~~> Result ESP <~~~~~~~~~~~~~~~~~~~~~~*/
#define OFS_Team                0x2A254
#define OFS_Bone                0x2CDAC
#define OFS_Names                0x29E34
#define OFS_Player                0x28364
#define OFS_Rank1                0x285F0
#define OFS_Rank2                0x285F1
#define OFS_Respawn                0x285F2
#define ResultRespawn2                    0x288A4
#define OFS_ReloadMajor                0x283B4
#define Result PTRQC                    0x61F3CA
#define Result BrustKnife               0xFFFFFFF4
#define Result Norecoil                 0xCFC
#define Result FallDamage               0xCB4
#define Result Fast                     0xCA8
#define Result JumpHight                0xCEC
#define Result SetEvent                 0x58F950
#define Result VoteKick                 0x594730
/*~~~~~~~~~~~~~~~~~> Result Observer <~~~~~~~~~~~~~~~~~~~~*/
#define Result UserDeath                0x2CDAC
#define Result Target                   0xD04
#define Result Ping                     0x3B8AC
#define Result Kill                     0x3B908
/*~~~~~~~~~~~~~~~~~> Result PTR Target <~~~~~~~~~~~~~~~~~~*/
#define PTR_Target1                0x8
#define PTR_Target2                0x0
/*~~~~~~~~~~~~~~~~~> Result PTR Hack <~~~~~~~~~~~~~~~~~~~~*/
#define PTR_Idle                0x1C3
#define PTR_Idle2                0x1C7
/*~~~~~~~~> Result Address Middle CT Plant/Defuse <~~~~~~~||
#define OFS_CmdInstallOn    0x77E8D0
#define OFS_CmdUnBaseStageOn    0x4DE8F0
#define OFS_CmdUninstallOn    0x580170
/*~~~~~~~~~~~~~~~~> Result Weapon Hack <~~~~~~~~~~~~~~~~~~*/
#define Result NeoQuickChange            0x61F3CA
#define Result NeoDamage                0x60F79C
#define Result RETNeoDamage            0x60F7A2
#define Result NeoFastReload            0x60A780
#define Result RETNeoFastReload            0x60A786
#define Result NEOAutoFire            0x61F700
#define Result RespawnBackChara            0x0
#define Result Recoil1                  0x60EDD9
#define Result Recoil2                  0x60EE99
#define Result Damage1                  0x60F79C
#define Result Damage2                  0x60F7A2
#define Result NoReload1                0x60A780
#define Result NoReload2                0x60A786
/*~~~~~~~~~~~~~~~~~> Result Ammo System <~~~~~~~~~~~~~~~~~*/
#define Result PTRAmmo                  0xCE8
#define Result PTRCaclAmmo              0x0
#define DwPTR SizeLC                    0xA4D0
#define NeoPTR AmmoLC                0xA4D0
#define NeoPTRProtectA                0xA4D8
#define NeoPTRProtectB                0xA4E0
#define NeoPTRProtectC                0xA4F4
#define NeoPTRProtectD                0xA55C
#define NeoPTRProtectNew1            0xA4C8
#define NeoPTRProtectNew2            0xA4DC
/*~~~~~~~~~~~~~~~> Result Bypass Replace <~~~~~~~~~~~~~~~~*/
#define Result Bypass1                0xF0000000
#define Result Bypass2                0xF0000000
#define Result Bypass3                0xF000000E
#define Result Bypass4                0xF000001C
#define Bypassi3Engine                0x56C298
#define BypassSniper1                0x56C298
#define BypassSniper2                0x56C29E
#define BypassShotgun1                0x56C2C0
#define BypassShotgun2                0x56C2C6
/*~~~~~~~~~~~~~~~~~> Result Weapon Hack <~~~~~~~~~~~~~~~~~*/
#define OFS_Primary                0x289D8
#define OFS_Secondary                0x289DC
#define OFS_Melee                0x289E0
#define OFS_Explosive                0x289E4
#define OFS_Special                0x289E8
#define OFS_HeadGear                0x288AC
#define OFS_Beret                0x288B0
#define ResultSetNetChara              0x56C090
#define ResultSmoke                    0x289E8
/*~~~~~~~~~~~~~~~~~~~> Result PTR Size <~~~~~~~~~~~~~~~~~~*/
#define NAMESIZE                0x21
#define RANKSIZE                0x2B
#define HPSIZE                    0x24
#define WEAPSIZE                0xFFFFFC00
/*~~~~~~~~~~~~~~~~~~~> Result PTR Hack <~~~~~~~~~~~~~~~~~~*/
#define PTR_GHOST                0x260
#define PTR_HEALTH                0x264
/*~~~~~~~~~~~~~~~~~~> Result Class ESP <~~~~~~~~~~~~~~~~~~*/
#define Result CharaBoneContext            0x0
#define Result CharaBase                0x0
#define Result GetMatrix                0x20
#define Result GetWorld                0x12C0
#define Result GetWorldview            0x80
#define Result RDataContex            0x9A0
#define Result Bullet            0xDB1A90
/*~~~~~~~~~~~~~~~~~> Result Player Hack <~~~~~~~~~~~~~~~~~*/
#define OFS_Suicide                0x3804C0
#define OFS_FloodVK                0x194730
#define OFS_AimDatar                0xFFC00000
#define OFS_WallShot                0xFFC00000
#define OFS_Invicible                0x756A34
#define OFS_Magnet                0xFE9B0000
#define OFS_BugUnyu                0xBF43AF
#define OFS_BugLuxville                0x3C643F
#define Result Knife                    0x60F17D
#define Result Range                    0x60F182
#define Result Reborn                   0x56C420
#define Result WallBug                  0x1F36510
#define Result Accuracy                 0x5C873F
#define Result BugWeapon                0x7F43AF
#define Result Hover                    0x1643D
/*~~~~~~~~~~~~~~~~~~> Result Bug Hover <~~~~~~~~~~~~~~~~~~*/
#define OFS_BugHover1                0x1643F
#define OFS_BugHover2                0x191CF
#define OFS_BugHover3                0x191BA
#define OFS_BugHover4                0x191CC
#define OFS_BugHover5                0x191DE
/*~~~~~~~~~~~~~~~~~> Result Plant Bomb <~~~~~~~~~~~~~~~~~~*/
#define OFS_StageInfo                0x46D28
#define PTR_PlantBomb                0x230
#define Result Plant                    0x77E8D0
#define Result Defus1                   0x4DE8F0
#define Result Defus2                   0x580170
#define Result Datar                    0x16510
/*~~~~~~~~~~~~~~~~~> Result Bypass Hook <~~~~~~~~~~~~~~~~~*/
#define WTW            0x16510
#define PTR_EndRender                0x53A8
#define ADR_g_pRenderContext            0x1E7790
#define ResultXignCode3                0xBF98B8

0 Response to "OFFSET BASE POINT BLANK GARENA 03 SEPTEMBER 2016"

Posting Komentar

..

..