OFFSET BASE POINT BLANK GARENA 03 SEPTEMBER 2016
/*•••••••••> Created Logger By Muhammad Sadam S <•••••••••*/
/*~~~~~~~~~~~~~~~~~~~> Result Base <~~~~~~~~~~~~~~~~~~~~~~*/
#define Result BasePlayer 0x9826D4
#define Result BasePlayer2 0xD826D4
#define Result BaseHealth 0x9826A0
#define Result BaseHealth2 0xD826A0
#define Result BaseAmmo 0x98269C
#define Result BaseAmmo2 0xD8269C
#define Result BaseMove 0x9826AC
#define Result BaseMove2 0xD826AC
#define Result BaseIdle 0x9826CC
#define Result BaseIdle2 0xD826CC
#define Result BaseWinMode 0x981F40
#define Result BaseWinMode2 0xD81F40
#define Result Minimize 0x981F40
#define Result Minimize2 0xD81F40
#define Result StringBuffer 0x130
#define Result Message 0x0
#define Result MsgBox 0xFFFFFFA0
#define Result Framework 0xD82690
#define Result NightVision 0x0
/*~~~~~~~~~~~~~~~~~~~~> Result AIM <~~~~~~~~~~~~~~~~~~~~~~*/
#define OFS_AIMBullet 0x9B1A90
#define OFS_AIMLockX 0x9B1318
#define OFS_AIMLockY 0x9B10E8
#define OFS_AutoShoot 0x9B153C
#define Result GetButton 0xDB1918
/*~~~~~~~~~~~~~~~> Result Special Killer <~~~~~~~~~~~~~~~~*/
#define OFS_GameEvent 0x580B30
#define OFS_CamPosition 0x808F40
#define OFS_DoLineCollision 0x608600
#define OFS_FakeReplace 0x56C090
#define OFS_LongKnife 0x60F17D
/*~~~~~~~~~~~~~~~~~~~~> Result ESP <~~~~~~~~~~~~~~~~~~~~~~*/
#define OFS_Team 0x2A254
#define OFS_Bone 0x2CDAC
#define OFS_Names 0x29E34
#define OFS_Player 0x28364
#define OFS_Rank1 0x285F0
#define OFS_Rank2 0x285F1
#define OFS_Respawn 0x285F2
#define ResultRespawn2 0x288A4
#define OFS_ReloadMajor 0x283B4
#define Result PTRQC 0x61F3CA
#define Result BrustKnife 0xFFFFFFF4
#define Result Norecoil 0xCFC
#define Result FallDamage 0xCB4
#define Result Fast 0xCA8
#define Result JumpHight 0xCEC
#define Result SetEvent 0x58F950
#define Result VoteKick 0x594730
/*~~~~~~~~~~~~~~~~~> Result Observer <~~~~~~~~~~~~~~~~~~~~*/
#define Result UserDeath 0x2CDAC
#define Result Target 0xD04
#define Result Ping 0x3B8AC
#define Result Kill 0x3B908
/*~~~~~~~~~~~~~~~~~> Result PTR Target <~~~~~~~~~~~~~~~~~~*/
#define PTR_Target1 0x8
#define PTR_Target2 0x0
/*~~~~~~~~~~~~~~~~~> Result PTR Hack <~~~~~~~~~~~~~~~~~~~~*/
#define PTR_Idle 0x1C3
#define PTR_Idle2 0x1C7
/*~~~~~~~~> Result Address Middle CT Plant/Defuse <~~~~~~~||
#define OFS_CmdInstallOn 0x77E8D0
#define OFS_CmdUnBaseStageOn 0x4DE8F0
#define OFS_CmdUninstallOn 0x580170
/*~~~~~~~~~~~~~~~~> Result Weapon Hack <~~~~~~~~~~~~~~~~~~*/
#define Result NeoQuickChange 0x61F3CA
#define Result NeoDamage 0x60F79C
#define Result RETNeoDamage 0x60F7A2
#define Result NeoFastReload 0x60A780
#define Result RETNeoFastReload 0x60A786
#define Result NEOAutoFire 0x61F700
#define Result RespawnBackChara 0x0
#define Result Recoil1 0x60EDD9
#define Result Recoil2 0x60EE99
#define Result Damage1 0x60F79C
#define Result Damage2 0x60F7A2
#define Result NoReload1 0x60A780
#define Result NoReload2 0x60A786
/*~~~~~~~~~~~~~~~~~> Result Ammo System <~~~~~~~~~~~~~~~~~*/
#define Result PTRAmmo 0xCE8
#define Result PTRCaclAmmo 0x0
#define DwPTR SizeLC 0xA4D0
#define NeoPTR AmmoLC 0xA4D0
#define NeoPTRProtectA 0xA4D8
#define NeoPTRProtectB 0xA4E0
#define NeoPTRProtectC 0xA4F4
#define NeoPTRProtectD 0xA55C
#define NeoPTRProtectNew1 0xA4C8
#define NeoPTRProtectNew2 0xA4DC
/*~~~~~~~~~~~~~~~> Result Bypass Replace <~~~~~~~~~~~~~~~~*/
#define Result Bypass1 0xF0000000
#define Result Bypass2 0xF0000000
#define Result Bypass3 0xF000000E
#define Result Bypass4 0xF000001C
#define Bypassi3Engine 0x56C298
#define BypassSniper1 0x56C298
#define BypassSniper2 0x56C29E
#define BypassShotgun1 0x56C2C0
#define BypassShotgun2 0x56C2C6
/*~~~~~~~~~~~~~~~~~> Result Weapon Hack <~~~~~~~~~~~~~~~~~*/
#define OFS_Primary 0x289D8
#define OFS_Secondary 0x289DC
#define OFS_Melee 0x289E0
#define OFS_Explosive 0x289E4
#define OFS_Special 0x289E8
#define OFS_HeadGear 0x288AC
#define OFS_Beret 0x288B0
#define ResultSetNetChara 0x56C090
#define ResultSmoke 0x289E8
/*~~~~~~~~~~~~~~~~~~~> Result PTR Size <~~~~~~~~~~~~~~~~~~*/
#define NAMESIZE 0x21
#define RANKSIZE 0x2B
#define HPSIZE 0x24
#define WEAPSIZE 0xFFFFFC00
/*~~~~~~~~~~~~~~~~~~~> Result PTR Hack <~~~~~~~~~~~~~~~~~~*/
#define PTR_GHOST 0x260
#define PTR_HEALTH 0x264
/*~~~~~~~~~~~~~~~~~~> Result Class ESP <~~~~~~~~~~~~~~~~~~*/
#define Result CharaBoneContext 0x0
#define Result CharaBase 0x0
#define Result GetMatrix 0x20
#define Result GetWorld 0x12C0
#define Result GetWorldview 0x80
#define Result RDataContex 0x9A0
#define Result Bullet 0xDB1A90
/*~~~~~~~~~~~~~~~~~> Result Player Hack <~~~~~~~~~~~~~~~~~*/
#define OFS_Suicide 0x3804C0
#define OFS_FloodVK 0x194730
#define OFS_AimDatar 0xFFC00000
#define OFS_WallShot 0xFFC00000
#define OFS_Invicible 0x756A34
#define OFS_Magnet 0xFE9B0000
#define OFS_BugUnyu 0xBF43AF
#define OFS_BugLuxville 0x3C643F
#define Result Knife 0x60F17D
#define Result Range 0x60F182
#define Result Reborn 0x56C420
#define Result WallBug 0x1F36510
#define Result Accuracy 0x5C873F
#define Result BugWeapon 0x7F43AF
#define Result Hover 0x1643D
/*~~~~~~~~~~~~~~~~~~> Result Bug Hover <~~~~~~~~~~~~~~~~~~*/
#define OFS_BugHover1 0x1643F
#define OFS_BugHover2 0x191CF
#define OFS_BugHover3 0x191BA
#define OFS_BugHover4 0x191CC
#define OFS_BugHover5 0x191DE
/*~~~~~~~~~~~~~~~~~> Result Plant Bomb <~~~~~~~~~~~~~~~~~~*/
#define OFS_StageInfo 0x46D28
#define PTR_PlantBomb 0x230
#define Result Plant 0x77E8D0
#define Result Defus1 0x4DE8F0
#define Result Defus2 0x580170
#define Result Datar 0x16510
/*~~~~~~~~~~~~~~~~~> Result Bypass Hook <~~~~~~~~~~~~~~~~~*/
#define WTW 0x16510
#define PTR_EndRender 0x53A8
#define ADR_g_pRenderContext 0x1E7790
#define ResultXignCode3 0xBF98B8
/*~~~~~~~~~~~~~~~~~~~> Result Base <~~~~~~~~~~~~~~~~~~~~~~*/
#define Result BasePlayer 0x9826D4
#define Result BasePlayer2 0xD826D4
#define Result BaseHealth 0x9826A0
#define Result BaseHealth2 0xD826A0
#define Result BaseAmmo 0x98269C
#define Result BaseAmmo2 0xD8269C
#define Result BaseMove 0x9826AC
#define Result BaseMove2 0xD826AC
#define Result BaseIdle 0x9826CC
#define Result BaseIdle2 0xD826CC
#define Result BaseWinMode 0x981F40
#define Result BaseWinMode2 0xD81F40
#define Result Minimize 0x981F40
#define Result Minimize2 0xD81F40
#define Result StringBuffer 0x130
#define Result Message 0x0
#define Result MsgBox 0xFFFFFFA0
#define Result Framework 0xD82690
#define Result NightVision 0x0
/*~~~~~~~~~~~~~~~~~~~~> Result AIM <~~~~~~~~~~~~~~~~~~~~~~*/
#define OFS_AIMBullet 0x9B1A90
#define OFS_AIMLockX 0x9B1318
#define OFS_AIMLockY 0x9B10E8
#define OFS_AutoShoot 0x9B153C
#define Result GetButton 0xDB1918
/*~~~~~~~~~~~~~~~> Result Special Killer <~~~~~~~~~~~~~~~~*/
#define OFS_GameEvent 0x580B30
#define OFS_CamPosition 0x808F40
#define OFS_DoLineCollision 0x608600
#define OFS_FakeReplace 0x56C090
#define OFS_LongKnife 0x60F17D
/*~~~~~~~~~~~~~~~~~~~~> Result ESP <~~~~~~~~~~~~~~~~~~~~~~*/
#define OFS_Team 0x2A254
#define OFS_Bone 0x2CDAC
#define OFS_Names 0x29E34
#define OFS_Player 0x28364
#define OFS_Rank1 0x285F0
#define OFS_Rank2 0x285F1
#define OFS_Respawn 0x285F2
#define ResultRespawn2 0x288A4
#define OFS_ReloadMajor 0x283B4
#define Result PTRQC 0x61F3CA
#define Result BrustKnife 0xFFFFFFF4
#define Result Norecoil 0xCFC
#define Result FallDamage 0xCB4
#define Result Fast 0xCA8
#define Result JumpHight 0xCEC
#define Result SetEvent 0x58F950
#define Result VoteKick 0x594730
/*~~~~~~~~~~~~~~~~~> Result Observer <~~~~~~~~~~~~~~~~~~~~*/
#define Result UserDeath 0x2CDAC
#define Result Target 0xD04
#define Result Ping 0x3B8AC
#define Result Kill 0x3B908
/*~~~~~~~~~~~~~~~~~> Result PTR Target <~~~~~~~~~~~~~~~~~~*/
#define PTR_Target1 0x8
#define PTR_Target2 0x0
/*~~~~~~~~~~~~~~~~~> Result PTR Hack <~~~~~~~~~~~~~~~~~~~~*/
#define PTR_Idle 0x1C3
#define PTR_Idle2 0x1C7
/*~~~~~~~~> Result Address Middle CT Plant/Defuse <~~~~~~~||
#define OFS_CmdInstallOn 0x77E8D0
#define OFS_CmdUnBaseStageOn 0x4DE8F0
#define OFS_CmdUninstallOn 0x580170
/*~~~~~~~~~~~~~~~~> Result Weapon Hack <~~~~~~~~~~~~~~~~~~*/
#define Result NeoQuickChange 0x61F3CA
#define Result NeoDamage 0x60F79C
#define Result RETNeoDamage 0x60F7A2
#define Result NeoFastReload 0x60A780
#define Result RETNeoFastReload 0x60A786
#define Result NEOAutoFire 0x61F700
#define Result RespawnBackChara 0x0
#define Result Recoil1 0x60EDD9
#define Result Recoil2 0x60EE99
#define Result Damage1 0x60F79C
#define Result Damage2 0x60F7A2
#define Result NoReload1 0x60A780
#define Result NoReload2 0x60A786
/*~~~~~~~~~~~~~~~~~> Result Ammo System <~~~~~~~~~~~~~~~~~*/
#define Result PTRAmmo 0xCE8
#define Result PTRCaclAmmo 0x0
#define DwPTR SizeLC 0xA4D0
#define NeoPTR AmmoLC 0xA4D0
#define NeoPTRProtectA 0xA4D8
#define NeoPTRProtectB 0xA4E0
#define NeoPTRProtectC 0xA4F4
#define NeoPTRProtectD 0xA55C
#define NeoPTRProtectNew1 0xA4C8
#define NeoPTRProtectNew2 0xA4DC
/*~~~~~~~~~~~~~~~> Result Bypass Replace <~~~~~~~~~~~~~~~~*/
#define Result Bypass1 0xF0000000
#define Result Bypass2 0xF0000000
#define Result Bypass3 0xF000000E
#define Result Bypass4 0xF000001C
#define Bypassi3Engine 0x56C298
#define BypassSniper1 0x56C298
#define BypassSniper2 0x56C29E
#define BypassShotgun1 0x56C2C0
#define BypassShotgun2 0x56C2C6
/*~~~~~~~~~~~~~~~~~> Result Weapon Hack <~~~~~~~~~~~~~~~~~*/
#define OFS_Primary 0x289D8
#define OFS_Secondary 0x289DC
#define OFS_Melee 0x289E0
#define OFS_Explosive 0x289E4
#define OFS_Special 0x289E8
#define OFS_HeadGear 0x288AC
#define OFS_Beret 0x288B0
#define ResultSetNetChara 0x56C090
#define ResultSmoke 0x289E8
/*~~~~~~~~~~~~~~~~~~~> Result PTR Size <~~~~~~~~~~~~~~~~~~*/
#define NAMESIZE 0x21
#define RANKSIZE 0x2B
#define HPSIZE 0x24
#define WEAPSIZE 0xFFFFFC00
/*~~~~~~~~~~~~~~~~~~~> Result PTR Hack <~~~~~~~~~~~~~~~~~~*/
#define PTR_GHOST 0x260
#define PTR_HEALTH 0x264
/*~~~~~~~~~~~~~~~~~~> Result Class ESP <~~~~~~~~~~~~~~~~~~*/
#define Result CharaBoneContext 0x0
#define Result CharaBase 0x0
#define Result GetMatrix 0x20
#define Result GetWorld 0x12C0
#define Result GetWorldview 0x80
#define Result RDataContex 0x9A0
#define Result Bullet 0xDB1A90
/*~~~~~~~~~~~~~~~~~> Result Player Hack <~~~~~~~~~~~~~~~~~*/
#define OFS_Suicide 0x3804C0
#define OFS_FloodVK 0x194730
#define OFS_AimDatar 0xFFC00000
#define OFS_WallShot 0xFFC00000
#define OFS_Invicible 0x756A34
#define OFS_Magnet 0xFE9B0000
#define OFS_BugUnyu 0xBF43AF
#define OFS_BugLuxville 0x3C643F
#define Result Knife 0x60F17D
#define Result Range 0x60F182
#define Result Reborn 0x56C420
#define Result WallBug 0x1F36510
#define Result Accuracy 0x5C873F
#define Result BugWeapon 0x7F43AF
#define Result Hover 0x1643D
/*~~~~~~~~~~~~~~~~~~> Result Bug Hover <~~~~~~~~~~~~~~~~~~*/
#define OFS_BugHover1 0x1643F
#define OFS_BugHover2 0x191CF
#define OFS_BugHover3 0x191BA
#define OFS_BugHover4 0x191CC
#define OFS_BugHover5 0x191DE
/*~~~~~~~~~~~~~~~~~> Result Plant Bomb <~~~~~~~~~~~~~~~~~~*/
#define OFS_StageInfo 0x46D28
#define PTR_PlantBomb 0x230
#define Result Plant 0x77E8D0
#define Result Defus1 0x4DE8F0
#define Result Defus2 0x580170
#define Result Datar 0x16510
/*~~~~~~~~~~~~~~~~~> Result Bypass Hook <~~~~~~~~~~~~~~~~~*/
#define WTW 0x16510
#define PTR_EndRender 0x53A8
#define ADR_g_pRenderContext 0x1E7790
#define ResultXignCode3 0xBF98B8
0 Response to "OFFSET BASE POINT BLANK GARENA 03 SEPTEMBER 2016"
Posting Komentar